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Another wonderful school you may want to look into is the California Institute of the Arts. Also known as CalArts , this private institution was started by animation extraordinaire Walt Disney himself and is often referred to as the Caltech of the Arts hints its nickname CalArts.

As you can tell by its name this school is focused primarily on art and design topics. Aspiring game designers can use this to their advantage and focus in on one particular niche, which can help to separate them from the pack.

Those of you wishing to attend CalArts are expected to have graduated near the top of your high school class and possess an extensive portfolio displaying your best work.

Unlike some of the other schools mentioned on this list, the Art Center is a relatively small school with just under 2, students. Nevertheless, this exceptional college packs a big punch for such a small size.

This school is similar to CalArts in that it is a college solely focused on arts and design, which allows for a more in-depth coverage of artistic topics.

While there are many different degrees available, those seeking employment in the video game industry will likely concentrate on a degree in Entertainment Design.

It is here where students build all of the prerequisite knowledge necessary for entry-level video game design jobs.

This degree focuses in on both concept design and character animation and the official website even boast about how this degree preps students for career opportunities at companies such as Sony, Blur, and Riot Games.

Otis has been around since the early 20th century. It is widely considered to the first independent school of art in Los Angeles. Since its humble beginnings, Otis has grown to include degrees in over a dozen artistic disciplines including illustration, toy design, architecture, fashion design, and digital media.

More than likely game designers will opt for the digital media degree as it offers concentrations in Game Design, Animation and Motion Design.

Aspiring students are required to submit past grades and a design portfolio. As with many things in downtown LA this school is not cheap.

Instead, this school offers either a two-year or three-year approach. Both are aimed to give students the fundamental skills necessary to join a real-world production team.

Along with the foundational artistic and design skills, both approaches allow students to focus in on one of four specialty areas. They include 3D animation, modeling and texturing, character animation, and visual effects animation.

Naturally, the biggest difference in the two programs is that the three-year option goes a bit more in-depth.

This school boasts many success stories from past students, some of which have gone to work on major releases such as Call Of Duty, StarCraft II, Uncharted 3, Diablo 3, Tony Hawk skateboarding games and more.

This is yet another private school, which was founded in the early 20th century. Perhaps the best thing about this school is the ratio of staff to students, which is roughly 1 to 4.

Instead, they offer many concentrations that other schools supplement with only few classes. For example, graphic design, illustration, interaction design, animation and writing are all highly specialized areas, which are necessary in most game design scenarios.

This college allows student to focus in on one of these areas and become a master instead of just glancing over the material and moving on to a new topic, which other colleges far too often do.

Better know as UCLA, this public university has many top 5 programs across the board. This is including its Design Media Arts program, which gives students the opportunity to study game design topics such as motion, drawing, typography, interactivity and much, much more.

After four years of hard work and endless dedication, students will have a Bachelor of Arts from one of the most respected universities in the world.

If you combine this degree from UCLA with a strong portfolio you are sure to receive many callbacks and job interview opportunities.

The biggest hurdle potential students face is getting accepted. This means that aspiring students must graduate near the top of their high school class and have a strong interest in game design along with a beefy amateur portfolio, which supports this.

However, where it differs is in the curriculum. Although video game designers traditionally work on the design aspect and leave the programming to the developers, people who have a solid understanding of both are always sought after.

If you are a designer with an aptitude for the technical side of game making you may consider studying Computer science alongside game design.

All of the other schools on this list focus exclusively on the design aspect of the game. This is for good reason, as it is the entire purpose of the article.

However, focusing exclusively on design may potentially alienate a small percentage of you. If this sounds appealing to you, you must be willing to work harder than you would to receive a game design degree.

This Accredited Game Design Certificate offers transferrable credits, career assistance, and financial options for beginners, or those too busy for full-time classes.

Upon graduation, you will receive a certificate and possess both the conceptual knowledge and skills needed to design 3-D interactive games for entertainment.

Our entire goal in compiling this list is to give you the insight necessary to start your journey into this rewarding industry.

Major studios in California and around the world are always keeping an eye on game design colleges such as the ones listed here because talented designers are always in demand.

Make every effort to separate yourself from the crowd by getting the best grades possible while at the same time building a strong yet diverse portfolio.

With dozens of accredited colleges offering some type of video game design concentration, you have plenty of options available. Another reason California is such a prime location for students looking to break into this industry is because of the events.

Annually, California plays host some of the largest gaming and entertainment related events in the world.

These events allow both industry leaders and independent producers to showcase their latest creations to a worldwide audience. It should be obvious that such popular gaming events are great places to network and make new industry connections.

Job opportunities are exploding for aspiring game design job hunters. Searching California Colleges for Game Design For students interested in studying video game design there is perhaps no better place to attend university than in the state of California.

What are the top California Game Design Schools? For , the best video game design schools in California are: Du hast gute Englischkenntnisse.

Deine Aufgaben bei uns: An experienced product manager. You were involved in shipping several games titles in the past A passionate gamer.

You understand games, you play the latest games, you breathe games, you know the news and the rumors Looking behind the scenes. You know what game developmemt and production is about and you are keen to work together with development teams Self-managing.

You can set up plans and schedules for yourself and others and if you feel that a given goal is unclear or unrealistic, you look for a solution.

You like working with others towards a common goal. Achieving results is what matters most to you, not who gets the credit. Perform online research and analysis regarding communities, trends and games performance measurement Source for new games, suggest new titles, convince your colleagues of why they should share your passion for taking on one of those titles Accompany the production of a developer from signing to release and further; work with the team regarding schedules and marketing requirements, identify and target the right audience, set up marketing plans and suggest cool and unusual marketing opportunities Work together with game developer teams, test their games and give feedback Work together with platform holders to set up store pages and manage events and discounts Help improving the workflow and strategies on the department.

You are able to rapidly change direction when priorities shift, staying focused on the most relevant project and evolving to get it done A problem solver: You know a problem when you see one, and you also know that if you do not tackle it right away and fix it properly, it will come back later and bite you and your fellow developers in the rear right before the deadline of the next milestone.

So you get in there, look past the obvious solutions, dig deeper and get it out of the way Self-managing: You collaborate with the team to potentially own any part of the project from design to implementation Keen on writing simple, data oriented code that is easy to read, easy to debug, easy to maintain and easy to optimize A team player: You are a brilliant team player, working well with others towards a common goal.

Achieving results is what matters most to you, not who gets the credit You will: Become part of the tech team working on our in-house game engine Enhance and maintain our game editor FledgEd Work closely with artists and designers to improve and optimize their workflows Create tools complementing our in-house game engine Maintain and improve our existing build process and CIS Create, test and deploy builds Identify and solve problems in the build Your specs: You prefer creating advanced technology by yourself rather than using predefined black boxes you do not have full control over Experienced: So you get in there, look past the obvious solutions, dig deeper and get it out of the way Passionate for developing core tech: You collaborate with the team to potentially own any part of the project from design to implementation Educated: Achieving results is what matters most to you, not who gets the credit Keen on writing simple, data oriented code that is easy to read, easy to debug, easy to maintain and easy to optimize You will: Become an integral part of our small core tech team Dig deep into the codebase of our tech to improve existing systems Design and implement new features and systems from scratch for multiple, unannounced projects for PC and consoles Promote a culture of innovation that shares technological wisdom effectively and responsibly with other members of the tech team Your specs: You know one key to mastering gameplay mechanics is playing games.

Passionate for developing core games: So you get in there, look past the obvious solutions, dig deeper and get it out of the way.

You know gameplay programming requires creative talent in order to be fun in the end, and you are here to put yours to good use.

Being a brilliant team player, you love working with others towards a common goal, being it designers, artists or fellow techies.

Keen on writing simple, data oriented code that is easy to read, easy to debug, easy to maintain and easy to optimize You will: Constantly on the lookout for new features and techniques defining the bleeding edge of real time rendering An engineer: Not only do you know all the advances in realtime rendering and love talking about them, you also know the importance of being able to implement them efficiently A problem solver: Keen on writing simple, data oriented code that is easy to read, easy to debug, easy to maintain and easy to optimize.

Become an integral part of our small core tech team Help define the looks of our next games Make sure that all the shiny features and techniques work equally well on all supported platforms Dig deep into the codebase of our tech to improve existing systems Design and implement new rendering features and systems from scratch for multiple, unannounced projects for PC and consoles Promote a culture of innovation that shares technological wisdom effectively and responsibly with other members of the tech team Your specs: A gamer — you know that one key to designing great games is playing games.

Passionate about game design and game development An experienced hands-on developer — you like to use editors and scripts, and are keen to demonstrate a high level of ownership and responsibility in your day to day work Action and combat-driven — you are a subject matter expert in the area of enemy design and combat feel Leading the way — you can guide and improve combat experiences big and small, from simple introductory enemies to major boss encounters and everything in between Analytical — you have a fine understanding of the ways that combat systems can succeed or fail.

Become a senior member of our gameplay and game design team Drive and organize the design, implementation, tuning, and polish of combat encounters and features Get your hands dirty — you will be responsible for a variety of combat-related tasks and express your creativity through mastery of our proprietary game development editor Work closely with members of different departments art, production, and engineering Your specs: Passionate about game design and game development A hands-on developer — you like to use editors and scripts, and are keen to demonstrate a high level of ownership and responsibility in your day to day work Action and combat-driven — you can create and improve compelling combat experiences big and small, from simple introductory enemies to major boss encounters and everything in between Analytical — you have a fine understanding of the ways that combat systems can succeed or fail.

Become a full member of our gameplay and game design team Become a subject matter expert in the area of enemy design and combat feel Get your hands dirty — you will be responsible for a variety of combat-related tasks and express your creativity through mastery of our proprietary game development editor Work closely with members of different departments art, production, and engineering Your specs: Passionate about sophisticated game art A creative and talented artist with a very good eye for art and design A dedicated team player Keen to demonstrate high ownership and responsibility You will:

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